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Author Topic: Minimal inputs for global transform  (Read 1743 times)

JMR

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Minimal inputs for global transform
« on: November 12, 2025, 07:57:54 PM »
what if
One single reference point could be used to translate a chunk to a given coordinates keeping scale and angles as they are.
Two reference points could be used to translate and scale keeping angles about x and y while rotating about z
wouldn't it be useful for many of you?
what if the trackball could be constrained to work with the Z always vertical for referenced chunks (similar to the terrain mode but in a more standard way). When the Z axis is tied to gravity (most of cases) one wants vertical objects to stay vertical
Regards,