We are struggling with building the mesh for projects with very big Dense Clouds (200 million points or more).
The problem is that the Build Mesh stage always builds the mesh using the entire point cloud. So even if we build a mesh with a 80 million polygon target, it will first build the mesh with the maximum amount of polygons (using all points in the cloud), and only decimate afterwards. This takes a lot of time and we often run out of memory, even with 128GB.
What would be a very good solution, is if we could optimize/decimate the Dense Cloud. For example, in MeshLab you can use "Poisson Disk Sampling", this function filters the point cloud and removes (unnecessary) points.
We would love to have such a function in Photoscan. This would save us a lot of time, and depending on the filtering algorithm it could result in a mesh that is the same quality as the unfiltered Dense Cloud.