Hi everyone! Been searching the forum before I post this, found some information but I still need some confirmation about using raw/exr 32bit files in Agisoft for texture creation.
If I use 32bit raw files converted to exr. Pipe them into Agisoft and after generating my mesh I build texture, will that texture still be 32bit or have Agisoft converted them to 8bit during it's mesh process?
Cheers!