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Author Topic: Using PhotoScan as a Matchmoving Software  (Read 5297 times)

vlanger

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Using PhotoScan as a Matchmoving Software
« on: January 10, 2014, 01:02:14 PM »
Hi there,
it would be great if you could export the cameras not as single cameras but one moving camera.

what do you think?

cheers,
Vincent

Wishgranter

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Re: Using PhotoScan as a Matchmoving Software
« Reply #1 on: January 10, 2014, 04:45:40 PM »
For this is better suited the NUKE X, or other software as its a bit faster and specialy designed for that task. Pscan have problem with small angle separation between images, so it cannot track so god as NUKE X, yes its a bit pricey product but it specialized for that.
Other way you need export every single cam position and merge it later......
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shelleyeshkar

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Re: Using PhotoScan as a Matchmoving Software
« Reply #2 on: January 23, 2014, 07:23:07 PM »
Actually this already works with .chan export

If you import this .chan file into a Houdini or Nuke camera, it will give you these transforms per frame.
Open up a .chan file in a text editor and you can see.

What you will not get in the .chan file is a reference to the original photo filename.


pjenness

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Re: Using PhotoScan as a Matchmoving Software
« Reply #3 on: May 04, 2014, 11:57:51 PM »
I use fbx to export hem all to maya.

Then made a simple script that select cameras, and run tool it makes 1 master camera fromm all the other cameras.
Just copy and key trans, rot, lens, filmback info etc.


As long as you keep everything in order and number the frames 1 - lastframe  then you get a nice animated camera.

Note you may have to put a -90 rotation in Y on the "Rotate Axis"  (This is not the same as the normal rotate channel, you will need to open the attribute editor in maya)

Cheers

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