Hi, I?ve a problem with shadows when I generate dense point cloud, shadows are below the surface (10cm aprox), the surface is a basketball court and the GCP were taken with very accurate GPS (double frequency), with a higth overlap 80%-80% and low noise sensor.
Also the surface (that is smooth) seems too noisy. If I set agressive map filtering, this improve but not enough.
I?m going to try mask shadows, but is tedius. Someone knows why this happen? I hadn?t this problem with others cases on irregular surfaces.
Thanks.