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Author Topic: Reimporting Mesh  (Read 2903 times)

ricky4207

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Reimporting Mesh
« on: February 25, 2014, 01:36:00 AM »
So I have just attempted to clean my mesh in zbrush and reimport the mesh back into agisoft for retexturing, however my mesh has moved.  Not a lot, just a little, but enough that the texture isn't right.  Is there a way to get it in the same spot, or a way to ensure I don't move it in zbrush?

admir

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Re: Reimporting Mesh
« Reply #1 on: February 25, 2014, 11:10:02 AM »
You can load your mesh back to Zbrush and under Transform->Info menu check XYZ coordinates. Export original mesh from PS, import it in ZB and check its coordinates. If they are different, place cleaned mesh in Zbrush on same coordinates as original and export it again. Also, you can load both meshes in ZB and check if they overlap properly.

Admir

ricky4207

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Re: Reimporting Mesh
« Reply #2 on: February 25, 2014, 05:11:03 PM »
wonderful thank you!