Hi
Just wondering if devs have looked at this thread to consider it.
It would be REALLY useful for me right now I have a mode that has 6 UV tiles laid out in a row.
To extract textures at the moment I either:
Bring in the file 6 times with the UV tiles moved to the 0-1 position to extract the texture
or
Split the model into groups based on UVs, and have all the UVs overlap in 01-. This I think will create UV "pages" in Photoscan.
Ideally photoscan would update to be similar to Mari, Mudbox,zBrush, renderman where there is a tile naming structure
Mudbox uses something like U1,V1. Renderman uses something like 1001 (first tile) 1002, 1003.....
Any solution is good if it helps automate it.
Either that or a script to help extract texture, save , shift next UV tile into 0-1 , extract, save , shift etc.
Much appreciated if this could be addressed, I think most of the functionality is already available, jsut needs tool scritped into place.
Cheers!!!
-P