Author Topic: Output height map and color  (Read 3429 times)


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Output height map and color
« on: May 04, 2014, 11:53:41 PM »

Im wondering if Ive missed how to do this in the docs, or it just isnt a feature.

I want to use photoscan to make some texture tiles of ground at different distances. For example close up for pebble and stick details, mid for slight wide details and then maybe later wide, for aerial details.

Is there a way for photoscan to assume it is on a plane and generate height and colour that match?
So instead of going thru th mesh process the out put is height map and colour map from a top (or defined ) projection?

I notice one of the mesh options is height field, which meshs it based on an axis. But instead it would be kool to just generate a map of height and colour together.

Is this feature in there aready?

I imagine the process would be something like,
  • Align photos of ground, or awll or whatever flattish object
  • Place or define a plane thru the points at whcih will be the base height
  • Run photoscan to generate the height map and colour map


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Re: Output height map and color
« Reply #1 on: May 07, 2014, 08:21:23 AM »
PhotoScan Pro does have this function, read pages 18 - 22 in the Pro manual, I think that will answer your question.

You could do it with Photoscan Standard and some additional software.