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Agisoft Metashape
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Face and Body Scanning
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texture map
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Topic: texture map (Read 13018 times)
xiu2014
Newbie
Posts: 24
texture map
«
on:
May 15, 2014, 03:52:50 AM »
My English is poor. Please forgive me.
I want to export a whole texture map, is a large (like the first texture), not dispersed (second and third texture).Excuse me, how to achieve?
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xiu2014
Newbie
Posts: 24
Re: texture map
«
Reply #1 on:
May 15, 2014, 07:54:23 AM »
It is a difficult question to answer?
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Marcel
Sr. Member
Posts: 309
Re: texture map
«
Reply #2 on:
May 15, 2014, 09:15:09 AM »
I think the only way to do that is to:
export your model
UV-map it in another 3D app
reimport it in Photoscan
rebuild the texture using the new UVs
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xiu2014
Newbie
Posts: 24
Re: texture map
«
Reply #3 on:
May 16, 2014, 03:52:26 AM »
I test a lot of method, has not been successful
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xiu2014
Newbie
Posts: 24
Re: texture map
«
Reply #4 on:
May 19, 2014, 03:38:42 AM »
Is there really no one knows?
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blmvnew
Newbie
Posts: 10
Re: texture map
«
Reply #5 on:
May 19, 2014, 07:59:22 AM »
Just follow "marcel" said, export model in OBJ and import it into ZBRUSH or any other software that can do UV work. Reimport the OBJ with new UV into Photoscan and rebuild texture. The most important is selecting the "KEEP UV" when you rebuild the texture.
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xiu2014
Newbie
Posts: 24
Re: texture map
«
Reply #6 on:
May 23, 2014, 03:45:08 AM »
There is no similar tutorial? I think I can not understand very well.
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huzzak
Newbie
Posts: 5
Re: texture map
«
Reply #7 on:
June 24, 2014, 06:30:13 PM »
Hi!
In this webinar [1] the presenter takes the texture map for a human head that is sort of spread out all wonky like in your examples and in another program (zbrush, I think) he unzips it down the back so that when it is flattened it makes sense and isn't spread out all over the place. I think if you watch this you'll learn how to do what you want!
[1]
http://www.zbrushworkshops.com/content/jeffrey-wilsons-photogrammetry-webinar-replay
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xiu2014
Newbie
Posts: 24
Re: texture map
«
Reply #8 on:
June 27, 2014, 08:47:36 AM »
Thank you
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Agisoft Metashape
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texture map
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