I found an older post that you wrote about this and I tried it, looked like all my depth maps was completely black when I opened up the exr's from the zip files. Maybe I need to edit them in photoshop with exposure or levels to make black and whites visible, tried a quick test but nothing was showing up except just black..
It would be nice if you could extract the normal and depth maps the same way as you export textures today in Agisoft. instead of going in to max, maya or similar to bake that information to texture.