I can tell you what I'm building for rendering, design, video editing and photoscan. Processors and motherboard are in the mail, yay! The idea was to get as good a deal as possible on parts, even if they weren't totally cutting edge, as I'll probably build a dual skylake xeon next year when the good stuff has been released including PCIE 4.0 graphics cards. You'll have to scour the interwebs for good pricing though. I believe you pay a premium in Europe for parts, my build is less expensive than yours, and I'm harvesting parts from an old build (video cards, RAM, case, storage) so I'm taking that into consideration in planning my new build in order to save some cash.
Price: ~6k USD
Motherboard: ASUS z9pe-d8 (dual xeon, 7x16 pcie slots, 80x pcie 3.0 lanes, ssd caching, up to 256gb ram) - $400 (ebay)
Processor: 2x Xeon e5-2687W 3.4ghz 8 core - $2000 for both (ebay)
RAM: 64gb compatible non-ecc ram (will probably be the first upgrade, but it was salvaged from current build, max compatible for the board unless you go ecc) - ~$600
Video Cards: 4x Nvidia GTX 780TI, these cards rock the titan for cuda processing and are half the price, apparently still better in some aspects for CUDA than the new 980, so grab 'em used (though if you're buying new I believe the 980, even with much fewer cuda cores, is probably slightly better for photoscan). - ~$1600 for four (ebay)
PSU: 1500 watt corsair psu - ~350
Storage: 4x3gb 7200rpm platter drives, 1x 120gb ssd for ssd caching off main work drive, 1x 1tb ssd for system drive (sad, no m.2 on this mobo) - ~$1200
case and 7 noctua fans (2x cpu, 5x case) - ~$300
xbox 360 controller: (for dark souls, 'cause that's how I roll) - $20
Some thoughts.
I went with a higher clock speed, lower core processor as some tasks I do aren't multithreaded. If you are only planning on photoscan you might be better served by more cores and less clock speed.
Go with high end gamer graphics cards, not the tesla cuda cards. The performance isn't that different, but the price certainly is, spend that money on processor as only one stage of photoscan uses CUDA right now...
RAM requirements are directly related to the number of images and the quality of the dense cloud you want to build as far as I can tell. Figure out in advance what you're really going to need. I'm processing ~144 18mp images per scan, even at ultra high 64gb is enough for me. If you're doing massive reconstructions you'll need to push it. Not many motherboards allow dual processors and 4x16 pcie 3.0 graphics, which is pretty important for me. A lot of my rendering is CUDA optimized. Octane is CUDA based, if you use keyshot or some other cpu based renderer you could drop a few of the graphics cards in favor of even more cpu clock speed and cores, but the 16 core xeon v3 is $3000+ and 2.3ghz, which is quite a trade off if you're not doing something multithreaded.
That's my two cents anyway. Someone who knows photoscan better than I can tell me I'm wrong somewhere here.