Maybe another option for sharpening the final product is to exclude poorly focused images from the texture generation? I tried this on a small piece and it seemed to help a little but it could just be wishful thinking on my part. Does anyone have a good idea about how effective this might be?
Is there an optimum photo quality range, > 0.8, for instance, that generally gives sharp results?
I'm trying to create models of fairly small, 3-10 mm long, pieces. Using magnifying rings is helping to get as much of the subject as possible in a still frame, and this seem critical to processing. Getting uniform focusing is a definite challenge, so I'm still experimenting with the photography. So far my models are a little more noisy than I'd like to see.