Author Topic: mesh interpolation  (Read 2284 times)

Bruno Andrieu

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mesh interpolation
« on: April 30, 2015, 11:56:22 PM »

I am working with  2D objects (leaves of plants). Often I would like to use some interpolation when constructing the mesh, however the default interpolation results in a large border around each leaf, so that the area is much more than the real one.

I would find very helpful to have a parameter that defines the amount of interpolation. So that we can have  intermediates between "no interpolation" and "defaut interpolation".

I would be interested also to know about alternative methods to solve this?