Hi Alexey,
I’ve been trying to think of an elegant way to easily solve masking and cutting with the more volumetric type captures.
It dawned on me looking at some High and Ultra builds today, maybe there is a solution inside Agisoft before export and after build.
Notice how dense the “important” areas are and how sparse the useless “garbage” areas are. The important areas are so well formed it seems like it would be an ideal way to cull the garbage data based on the low-density of the mesh? what do you think? does that sound like a feasible thing to implement?
This would make aligning and handling 360 data so much easier, by having to hand very quick culling tools.
Interested to hear your thoughts on yet another topic : )