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Texturing a mesh for creating an orthophoto
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Topic: Texturing a mesh for creating an orthophoto (Read 3947 times)
Ingsayyad
Jr. Member
Posts: 89
Texturing a mesh for creating an orthophoto
«
on:
August 17, 2015, 02:46:54 PM »
I wan to create orthophotos from mesh. Theoretically, I don't know textured mesh for the generation of an orthophoto. I need only mesh surface. Am I right?
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stihl
Sr. Member
Posts: 410
Re: Texturing a mesh for creating an orthophoto
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Reply #1 on:
August 17, 2015, 03:53:42 PM »
You are correct.
You only need a mesh of all the points or either the ground points (after auto-classifying) to create an Orthomosaic.
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Ingsayyad
Jr. Member
Posts: 89
Re: Texturing a mesh for creating an orthophoto
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Reply #2 on:
August 17, 2015, 04:05:46 PM »
@ stihl
what do you mean ' ground points'.. Are they markers or dense cloud. I have problem that my mesh is never correct near windows, door etc. Ho can make my orthophotos nice at windows.
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stihl
Sr. Member
Posts: 410
Re: Texturing a mesh for creating an orthophoto
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Reply #3 on:
August 17, 2015, 04:15:55 PM »
Ah I'm talking about an aerial survey project.
In the case of a building, I'd suggest deleting the windows from the point cloud all together so it only meshes the points of the walls.
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Ingsayyad
Jr. Member
Posts: 89
Re: Texturing a mesh for creating an orthophoto
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Reply #4 on:
August 17, 2015, 04:25:20 PM »
But then the generated orthophoto would be correct?
I tested it already, Orthophoto with windows and without windows(filled hole are not the same)?
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