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Author Topic: 3D City Model , Whats Wrong ?  (Read 4476 times)

Uygar

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3D City Model , Whats Wrong ?
« on: August 27, 2015, 04:38:45 PM »

I use this setup but the result is bad . Whats wrong ...

120 pictures ( 45 degree and 90 degree ) , 16 MP ( Sony Nex 5R )

%80 and %70 overlap

80 meters heigh



Align Photo : Accuracy : Highest Key point limit: 100.000 Tie point limit: 10.000

Build Dense Cloud ; Quality:Ultra High   , Depth Filtering : Mild

Build Mesh ; Surface Type: Arbitrary  , Source Data: Dense cloud  , Face Count : High

Build Textures :   mapping mode: adaptive Orthophoto , blending mode: mosaic count: 4096

James

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Re: 3D City Model , Whats Wrong ?
« Reply #1 on: August 27, 2015, 05:17:58 PM »
The answer almost certainly lies in your source photos, but from a quick google i can see that this building is very smooth, plain and shiny, and that is not a good thing for photoscan :(

ThomasVD

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Re: 3D City Model , Whats Wrong ?
« Reply #2 on: August 29, 2015, 10:45:32 AM »
Try pre-processing the images in a software such as lightroom in order to reduce the highlights / whites so that your pictures are more neutral and suffer less from the shiny white texture.

Majaa

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Re: 3D City Model , Whats Wrong ?
« Reply #3 on: September 01, 2015, 09:31:12 AM »
I've had same Problem at the glass building. I suggest, before taking the pics you should reduce the lightness of the camera. maybe you can shoot if in the outside cloudy. But all this is only my opinion. I hope you solve the problem.
Please write the short infos about your solution.
sinserely. Majaa