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Author Topic: How to generate a texture without crack?  (Read 3161 times)

kikilem

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How to generate a texture without crack?
« on: September 17, 2015, 10:00:32 AM »
Hello, guys. I used Agisoft to output an FBX with texture, but showed many cracks when I rendered it inside Maya, how can I solve this problem?

sc

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Re: How to generate a texture without crack?
« Reply #1 on: September 17, 2015, 10:40:32 AM »
Open the texture up in photoshop or similar and bleed it over your UV borders. For example you can duplicate the layer and gaussian blur it slightly, and put it under your original layer, then rinse and repeat.

kikilem

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Re: How to generate a texture without crack?
« Reply #2 on: September 17, 2015, 12:53:56 PM »
Yeah. That ll be nice. Thank you~

James

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Re: How to generate a texture without crack?
« Reply #3 on: September 17, 2015, 01:45:26 PM »
See this one http://www.agisoft.com/forum/index.php?topic=675.msg3070#msg3070

You can either disable alpha in your shader (I'm not a maya user though so cant help directly with that), or export texture as jpg when you export your model from photoscan, or overlay your tif or png texture on a jpg version also exported from photoscan, as per bigben's suggestion in the link above.