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Author Topic: PSX file not saving as expected  (Read 5250 times)

MetaUser555

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PSX file not saving as expected
« on: October 02, 2015, 06:51:13 PM »
Hi,
Hope you could shed some light on this problem i'm having.

I'm working with PSX files so i can network my processing to other machines.

I'll send off scan saved as a psx and do an align photos + optimize cameras. This is using 40 pics which are masked [I have to apply the masks manually without networking which is another subject]

I'll load it up when its done and get rid of rouge points and do some gradual selection on the sparse cloud.

The problem comes when i try to save over the psx with my changes and send it out to the other machines to work on.
The changes I make do not save into the psx file when i 'save' or even 'save as' over the original file.
If i do this it will just revert to the original sparse cloud.

The only way i can get the changes is to delete the save file and 'chunk' file and save a fresh psx.
Is there a good reason why i cant save over the original data?

thanks for your help

sc

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Re: PSX file not saving as expected
« Reply #1 on: October 03, 2015, 01:58:26 PM »
If you do any changes to a psx file, you need to save it to psz then back to psx for it to be stored. In general, always do your edits in a psz then save to psx

Alexey Pasumansky

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Re: PSX file not saving as expected
« Reply #2 on: October 03, 2015, 11:51:40 PM »
In the version 1.2 the interaction with the PSX file will be more convenient and the unpacked project file can be used for the local processing as well.
Best regards,
Alexey Pasumansky,
Agisoft LLC

SB

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Re: PSX file not saving as expected
« Reply #3 on: October 07, 2015, 04:39:46 AM »
Hello
I discovered this also, after making lots of changes to the mesh and point cloud.

What I have since discovered, and it works every time, is to go to Tools, Preferences
uncheck the network processing  option

make changes and then save the psx when done

when you want to do more processing such as dense cloud generation or mesh generation over the network, go to Tools, Preferences and check the network processing option.

When in network mode, some changes do not take effect like manual point deletion.  Simply disable network processing while editing a psx file and Photscan will work like it is a psz file.  Obviously, this should not be done while the file is being processed by other nodes.



MetaUser555

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Re: PSX file not saving as expected
« Reply #4 on: October 07, 2015, 11:16:43 PM »
thanks for all the replies, very useful!