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Author Topic: Build Texture Not working in 0.8.5  (Read 8428 times)

mondog

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Build Texture Not working in 0.8.5
« on: May 06, 2012, 02:20:01 PM »
Hi,

I've just updated to 0.8.5 (Mac OSX 10.7.3), built a 1.4m poly object from 18 images without issue. Images are TIFF at about 52mb each.

When I try to build a texture at any resolution (size), using 'Generic'  I get a super-low res mosaic effect on the mesh. In v 0.8.4 this works just fine.

Thanks
Mondo


Alexey Pasumansky

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Re: Build Texture Not working in 0.8.5
« Reply #1 on: May 06, 2012, 05:55:42 PM »
Hello Mondo,

Thank you for reporting.

Does this problem appear only on high-poly models or anytime when you use "Generic" mapping mode?

And could you please also check if exported texture is corrupted.
« Last Edit: May 06, 2012, 06:27:32 PM by Alexey Pasumansky »
Best regards,
Alexey Pasumansky,
Agisoft LLC