Hiya
Im wanting to use photoscan to make some displacement/normal/colour tiles for brick walls, grounds etc.
Currently the method I use is to go thru all the steps, create the mesh, then extract that information from a UVed plane, and put that plane (redisplaced the shape detail) back into photoscan to bake color.
Is there a more simple version where just let photoscan know, this is a planar (ortho I guess) data set, and I want displacement (height) and colour maps only.
It feels like this would be part of the ortho DEM solution, and could be used for texture tile creation, but I think Ive missed something?
Using the mesh approach, some fidelity is lost due to the mesh. If it was all pixel based then would get a sharper result.
Thanks
-Paul