Hi,
I have a very annoying texture problem. Maybe a visualization issue ?
After building texture without any computation errors, the result shows a complete black surface.
How to reproduce:
Use photos from your sample data named "Monument" (32 images) and perform the following actions:
- Import photos -> OK
- Align photo (accuracy: medium, pair selection disabled) -> OK
- Build dense cloude (quality: medium, agressive filtering) -> OK
- Build mesh (arbitrary surface type, medium face count) -> OK
- Build texture (generic mapping, mosaic mode) -> OK (most of the times*)
- Save project -> OK
- Close and open project again -> OK
- Result: all is black...
* Note: Sometimes (seems randomly), the build texture step shows directly a black surface.
Configuration:
Processor: Intel® CoreT i7-4790 CPU @ 3.60GHz × 8
Memory: 16 Go
Graphic card: AMD Radeon HD 6800 Series
OS: Ubuntu 15.10 (64 bit)
Photoscan: 1.2.3
You will find in attachments all detailed informations (console log, system information and resulting screenshots).
Thanks for your support.