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Author Topic: Photoscan textures in ZBrush  (Read 6569 times)

garyb

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Photoscan textures in ZBrush
« on: April 21, 2016, 07:31:03 PM »
Hi, hope someone can offer some advice on textures on a real life model for 3d printing.

The texture created in Photoscan is all over the place so isn't good to edit in Photoshop.

How do I create a texture map that can be edited in Photoshop and then mapped to a model in ZBrush.

Thanks for any help

sc

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Re: Photoscan textures in ZBrush
« Reply #1 on: April 22, 2016, 01:11:20 PM »
export your model before you do textures in ps, create uv in zbrush and export back

garyb

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Re: Photoscan textures in ZBrush
« Reply #2 on: April 23, 2016, 06:30:50 PM »
Thats great, thanks!