I had a chance to try out this amazing product. The first thing that struck me, was the incredibly inefficient UV layout. If you go to Tools > Mesh > View Mesh UVs... You get to see the UVs and some statistics.
The texture usage is below 30%.
Unfortunately there is no way to change that.

In my case the exported texture did have bleeding without use of an external program. Maybe this is a pro feature, which is the Licence our company would be interested to purchase anyways.