Hi there.
I have been scanning quite a lot of rocks lately and i can't help to notice something that happens on nearly all the scans i do. The texture is has this distorted and blurry look in some areas. While it isn't noticeable from a distance when you get up close it really annoys me. I always shoot with a tripod at a fairly high shutter speed so camera shake should not be a problem, but i'm rather curious if it can be something with the settings i'v been using. Whenever i estimate image quality i usually get numbers between 0.7-0.9 which is technically very acceptable.
So my second question is about depth filtering and what setting is the most useful for me. I have red a lot of the documentation and all i'v been able to learn about it is that the "aggressiver" depth filtering the more points/detail (?) will be removed (things that might be a bit out of focus etc), is this correct?
My most used settings are:
Align photos: accuracy - highest, pair preselection - disabled, key point limit - 100000, tie point limit - 50000
Optimize cameras: default
Build dense cloud: quality - high, depth filtering - disabled (this might be a really good or really bad setting)
Build mesh: pretty much default
Build texture: default
Here is a picture of my annoying little problem:

Any help would be appreciated.