Hi there,
Can anyone help me understand what the .obj and .dae exports from photoscan do to the mesh? Are normals changed/edited in one and not the other?
I have exported a model in both formats and imported them into Maya. Both I have given a Lambert shader and applied the same jpg texture. However, the textured models look different. The mesh looks the same when looking at the wireframe, but the shaded .obj looks smooth in comparison to the .dae which makes the faces of the mesh more obvious. The .dae also makes the texture darker.
So can anyone tell me what is lost/changed in each so I can try and decide which to use?
Thanks