Hi ekbmuts;
Thanks a lot for the suggestion.
The white roof line against bright sun was one problem,
but after making Dense Cloud, I was able to cleanup the
unwanted points in the sky, by masking the sky in
the photos and using the
Tools>Dense Cloud>Select Points by Mask
and just deleting those points. This tool is great.
So, the Dense Cloud is pretty accurate, and if I mesh it without
interpolation option, it produces a model of the roof edge
without spilling into the sky. But if I mesh it with interpolation
option, the roof edge spills back into the sky.
I read in some other post that this is what interpolation
option does for object edges, so I accept it. But I'd like
to know if there is any way to easily remove these unwanted
spilled portion of the mesh. Ideally, if I can select them
by the same Points by Mask method (or Mesh by Mask)
as Dense Cloud, but I do not find any tool like that.
I wonder if any good method is available for such a situation.