Have you tried filtering the tie-points with gradual selection (reprojection error, projection accuracy, reconstruction uncertainty and image count) so that the reprojection error is around .7 pixels?
To get it to around .7 pixels I have to remove about half of the original points 67,369 to 34,247. This gets my control point error to 0.076 meters (before filtering it was 0.165).
If I process them separately by flight direction, then merge the two chunks, the control point error is .0315 without any tie-point filtering. Total number of tie-points when merged is 64,502 (before merging one has 30,058 the other 34,444).
Another curious thing is I flew the same paths with different camera settings. The paths flown with F-stop F/2, ISO 80 and shutter 1/1250 have the higher reprojection and control point error (listed above). The other camera settings I used were F-stop F/4, ISO 100, and Shutter 1/640. The reprojection error with these camera settings is 0.882 and the control point error is 0.033.
Here's a screen grab of the shaded mesh for the project:
