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Author Topic: 3D Scanning for animation, techniques and examples  (Read 5136 times)

Mark Florquin

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3D Scanning for animation, techniques and examples
« on: September 16, 2016, 05:27:33 PM »
Hello, it's been a while since I visited the forums.

Just wanted to check what techniques you use for scanning for animation.
I've combined some quick techniques in a post about it here: https://www.markflorquin.be/portfolio/building-a-3d-scanner//

Anything to add or improve/change? Would love to hear!

Have a nice day!
« Last Edit: August 07, 2022, 08:04:26 PM by MaFl »
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