Author Topic: Problems with texture after decimation?  (Read 1460 times)


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Problems with texture after decimation?
« on: November 13, 2016, 12:05:11 AM »
(Side note) I would love to decimate (and keep texture) in zBrush if anyone has any tutorials!!

Problem: When I decimate the mesh in Agisoft then re texture the model I get this weird effect on the texture (seen in the last image):

1. how can I texture this properly when decimating in agisoft?
2. I can assume it's just overlapping the pictures and that's my problem, but what is causing this?

Thanks so much guys!!!

Alexey Pasumansky

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Re: Problems with texture after decimation?
« Reply #1 on: November 14, 2016, 12:30:36 PM »
Hello i73,

What's the number of polygons in each case? Also can you post the screenshot of both models in solid view mode (uncolored mesh faces)?
Best regards,
Alexey Pasumansky,
Agisoft LLC