Hi all,
Congratulations for most of yours for the great scans you do and present.
I begin with Photoscan and need some tips.
I managed to scan a model and I want to retopologize and texture it.
I imported it in ZBrush 4R6 (OBJ file) and used Zremesher but the problem is my UV's are not kept.
In fact, the original UV's are dirty so maybe I could copy my mesh, remesh it, make good UV (with UV Master) and project the texture of my scanned mesh on this one, but I don't know how to do that.
Is there a step by step tutorial to clean a scanned object and have diffuse, normals... maps for the good mesh ?
Thanks a lot.