Author Topic: Naming the Model within an FBX File  (Read 1954 times)


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Naming the Model within an FBX File
« on: November 30, 2016, 07:45:28 PM »
When I save as .fbx, and then load the model into 3ds Max the model is always called "Model" even though the .fbx file has a more meaningful name, "horse_statue.fbx" for example. Is there any way I can get Agisoft to name the model within the .fbx file something more meaningful. I assume "Model" is being used because that is what the object is called within Agisoft:

doc =
chunk = doc.chunks[0]
chunk.model returns <Model '20000 faces, 100084 vertices'>

It would help me if I could name the model itself because .fbx is just a container for a model. When the model is imported into other software, it no longer has a reference to the logically-named file it came from.

I know this is an edge case, but thought I'd ask in case anyone else wants this feature too or there is a work-around.