Hi guys,
We've been using Agisoft a lot recently to scan entire rooms. We were generated the rooms' textures at 4096x4096 (single texture), and we figured that we could potentially increase the detail of detail by generating 8192x8192 textures instead.
So we tried doing this, but didn't notice any visual difference or increase in texture detail in the final model.
To be certain, I took the previously generated 4096x4096 texture and upscaled it to 8192x8192 in photoshop, and it looked *exactly* the same as the 8192x8192 texture generated by Agisoft.
When generating 8192x8192 textures, does Agisoft first generate a 4096x4096 and then just upscale to 8192x8192? Or is there some other reason this is occurring?
Our photographs should be high enough detail to generate good 8192x8192 textures, so I am not sure why this is happening. Are there any other settings that need to be adjusted?
Has anyone else noticed the same problem? Or rather, is 8192x8192 actually giving increased detail for anyone vs 4096x4096?
We're building textures using mapping mode Generic and blending mode Mosaic.
Version: Agisoft PhotoScan Standard 1.3.4 build 5067 (64 bit)
We would like to increase our texture quality so any help would be appreciated.
Thanks!