hey Alexey, thank you so much for your quick response.
this is my workflow, maybe I missed a step:
- first I built the texture using default settings
- then I exported the model as a 3DS file and the texture as JPEG
- then I opened the 3DS file in Cinema. the texture is set to UVW mapping by default, I didn't change anything
did I miss the step? how do I apply the texture properly?
sorry for my noobish questions and thanks again
