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Author Topic: HELP : 3dsmax rendering - texture realistic setting  (Read 2421 times)

barrubba

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HELP : 3dsmax rendering - texture realistic setting
« on: September 01, 2017, 06:45:06 PM »
I create 8000x3 texture from photoscan, Generic+mosaic setting
export in fbx with ONLY export texture in jpg checked
I don't like rendering in 3dsmax, not about color correction that i'll do on photoshop, but regards geometry realistic..
I'm wrong in some step?
I've decimated mesh..
How can i reach a Photoscan viewport+texture look?

3dsmax smooth and PScan decimation
https://www.dropbox.com/s/jmeh1a1k1oavve0/3dsmax%20no%20smooth%20and%20PS%20decimation.jpg?dl=0

3dsmax smooth appliyng
https://www.dropbox.com/s/o1b8pfjpd61zzpf/3dsmax%20smooth%20appliyng.jpg?dl=0

3dsmax texture smooth
https://www.dropbox.com/s/fmpa6gizbtt7is5/3dsmax%20texture%20smooth.jpg?dl=0

Photoscan viewport
https://www.dropbox.com/s/1dday4rmzp5cc03/photoscan.jpg?dl=0



barrubba

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Re: HELP : 3dsmax rendering - texture realistic setting
« Reply #1 on: September 03, 2017, 09:08:03 PM »
hi guys :'(
no one can help me??
i need a 3dsmax look very similar to Photoscan vieport + texture applied

d_mccreadie

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    • David McCreadie 3D Measuring & Modelling
Re: HELP : 3dsmax rendering - texture realistic setting
« Reply #2 on: September 04, 2017, 03:39:06 PM »
Could you also post one of the texture files that you created for us to look at?


Alexey Pasumansky

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Re: HELP : 3dsmax rendering - texture realistic setting
« Reply #4 on: September 05, 2017, 06:12:31 PM »
Hello barruba,

Have you tried to open the model in other applications, are the textures displayed properly?

Looking on the screenshots I would rather say that the texture is not applied at all and only interpolated vertex colors are displayed.
Best regards,
Alexey Pasumansky,
Agisoft LLC