Forum

Author Topic: buildUV method mapping parameter  (Read 3857 times)

StevenShi

  • Newbie
  • *
  • Posts: 9
    • View Profile
buildUV method mapping parameter
« on: August 02, 2017, 12:25:57 PM »
We found that the mapping parameter of chunk.buildUV() method has no keep UV mode(UV mapping mode in [GenericMapping,OrthophotoMapping,AdaptiveOrthophotoMapping,SphericalMapping,CameraMapping])
We want to know how to achieve buildUV by python using keepUV mapping mode to build model's texture?

Thanks

StevenShi

Alexey Pasumansky

  • Agisoft Technical Support
  • Hero Member
  • *****
  • Posts: 15173
    • View Profile
Re: buildUV method mapping parameter
« Reply #1 on: August 02, 2017, 01:31:59 PM »
Hello StevenShi,

If you've got existing UV mapping for the mesh, you do not need to use buildUV option, just proceed to buildTexture() step.
Best regards,
Alexey Pasumansky,
Agisoft LLC

StevenShi

  • Newbie
  • *
  • Posts: 9
    • View Profile
Re: buildUV method mapping parameter
« Reply #2 on: August 02, 2017, 02:03:09 PM »
Hello Alexey Pasumansky,

You remind me,we alread have the UV mapping for the mesh,just doing buildTexture step is Ok.