Hi Santa Claus,
I am not sure if I understand you correctly, but have you tried to export the orthomosaic using PLANAR as projection instead of GEOGRAPHIC (which is default).
This allows you to export a high resolution orthomosaic/photo that can be oriented the same way as shown in your screenshot. You might also want to ENABLE COLOR CORRECTION which could possibly mitigate some of your 'hard blending' issues. You might have already chosen ENABLE COLOR CORRECTION when generating the mesh texture, which would explain why the mesh looks better than your orthophotograph.
Note that you can also improve parts of your orthophotograph (e.g., where you have some reconstruction artefacts) by digitsing a polygon and then assigning a different image to it. Simply open the orthophotograph, digitise the polygon, then right click on the polygon line and choose ASSIGN IMAGES.
Regards,
SAV