Hello Bill,If you are using Windows, then you need to copy /PhotoScan Pro/ folder to another location before installing 1.4, since Windows will remove the previous installation (like Vlad has mentioned on the first page).
Hi !Just came back from final orals, I would like to know if it's possible to install 1.4 pre-release without removing 1.3.4 from our computer ?Regards
Very excited to see support for 3D mouse. However when we use it, all the axes seem backwards compared to when we use it with other software. Is there some way to set this?
Quote from: willfig on September 25, 2017, 09:46:43 AMVery excited to see support for 3D mouse. However when we use it, all the axes seem backwards compared to when we use it with other software. Is there some way to set this?+1The 3DCONNEXION settings appear to have no affect on how the devise works in PhotoScan.
Hi, I've had speed processing problems with Photoscan versions above 1.3.0 (about double or more the processing time for the same projects), so I tested 1.4.0 with dissapointing results... About 35hr to produce a 4mil. point cloud on an i7 6700k with 32gb ram and an r7 radeon. I'm attaching the log https://drive.google.com/file/d/0BzGCwRIMzzYsM0ZXTTBfUHdZcTg/view?usp=sharing in case something comes out
Do you mean that the 3D mouse works in the same way both with checked and unchecked "reverse" option?
Quote from: cadm8 on September 25, 2017, 09:54:43 AMHi, I've had speed processing problems with Photoscan versions above 1.3.0 (about double or more the processing time for the same projects), so I tested 1.4.0 with dissapointing results... About 35hr to produce a 4mil. point cloud on an i7 6700k with 32gb ram and an r7 radeon. I'm attaching the log https://drive.google.com/file/d/0BzGCwRIMzzYsM0ZXTTBfUHdZcTg/view?usp=sharing in case something comes outDo you have the processing log or at least Chunk info with the parameters and time spent from the previous version, where the processing time was adequate? According to the log the depth filtering took very long time and it could be related to the excessive overlap, when most of the cameras are overlapping with a lot of neighbors.