Hi Alexey,
Thank you for your reply.
After merging chunks, I cannot visualize my model correctly. The program always crashes.
I tried another scenario where I cleaned up my photoset and added photos (800+) into one chunk and runned appropriate sequence of operations to get textured mesh. Unfortunately the texture quality didn't satisfy me. When I increase a number of texture images to get a desirable level of detailization, the program crashes displaying "not enough memory error". Indeed my laptop is not so powerful. The configuration is Intel Core i5-6200 CPU 2.3GHz, 16Gb Ram, 4Gb Intel Graphics.
But once again, in a separate chunk with 150-200 photos I get extremely nice results, but what to do with a larger objects as my long (2km) river cliff? Are there any possible ways to optimize texture construction for such objects having relatively low machine configuration?
All the best,
Nordvick