Hello Daniel,
The first phase - depth maps calculation, can be boosted with GPU, the second step - dense cloud filtering is CPU-only dependent.
Hi Alexey,
here are the Processing Parameters with "Mdium/Aggressive" Densecloud settings.
So what do you think?
Processing Parameters
General
Cameras 967
Aligned cameras 967
Markers 14
Shapes
Polygons 3
Coordinate system WGS 84 (EPSG::4978)
Coordinate system WGS 84 / UTM zone 32N (EPSG::32632)
Rotation angles Yaw, Pitch, Roll
Point Cloud
Points 353,572 of 2,884,665
RMS reprojection error 0.083636 (0.559126 pix)
Max reprojection error 0.17679 (17.8943 pix)
Mean key point size 5.2442 pix
Effective overlap 3.99894
Alignment parameters
Accuracy High
Generic preselection Yes
Key point limit 40,000
Tie point limit 20,000
Matching time 33 minutes 59 secondsOptimization parameters
Parameters f, b1, b2, cx, cy, k1-k4, p1, p2
Fit rolling shutter Yes
Optimization time 35 secondsDense Point Cloud
Points 38,148,330
Reconstruction parameters
Quality Medium
Depth filtering Aggressive
Depth maps generation time 22 minutes 31 secondsDense cloud generation time 5 hours 44 minutesModel
Faces 7,629,465
Vertices 3,817,024
Texture 4,096 x 4,096, uint8
Reconstruction parameters
Surface type Arbitrary
Source data Dense
Interpolation Enabled
Quality Medium
Depth filtering Aggressive
Face count 7,629,666
Processing time 19 minutes 25 secondsTexturing parameters
Mapping mode Generic
Blending mode Mosaic
Texture size 4,096 x 4,096
Enable color correction No
Enable hole filling Yes
UV mapping time 1 minutes 26 secondsBlending time 1 hours 29 minutesSoftware
Version 1.3.4 build 5067
Platform Windows 64