I'm trying to texture something with a lot of masked out areas. The masks are respected in the dense cloud creation, but seemingly not during texture building and giving me terrible ghosting.
I've tried disabling all photos but one or two to check, and masked areas are definitely appearing in the texture. Is there something I'm missing? I've never noticed the problem before.
Is it something really obvious I've forgotten to turn on/off? I've attached a snap showing the area masked, photo and segment of textured object.
Thanks