Hi
I had a "Bad Allocation Error" after building the Tiled Model (0.006m/px).
Maybe 0.006m/px is a bit to high ? I tried with 0.6m/px and it worked but the Model is mutch to rough.
Isn't it possible to split the Model into Chunks by Script like you can do for building the 3D Model ?
It's a "huge" Model of about 2000 Photos, Dense Cloud of 725'000'000 Points.
Hardware: 32 GB RAM, 8 logical Cores, Nvidia Quadro M2000M.
Does anybody know what to do to compute the Tiled Model in a useable resolution ?
Kind regards
Alain