In the python scripts, how are we supposed to know which face-vertex maps to which texture index (when using multiple textures).
I use chunk.buildUV(count=4) for example, and chunk.model.texture(page=index) work well. But when looking at the faces with chunk.model.faces, I can get the tex_vertices, which works well for a single texture. But I think the texture index is missing, I suggest adding something like chunk.model.faces[].tex_index to indicate the texture associates with that specific face.