Hey, having trouble in the build dense cloud stage. I've selected "Disabled" for depth filtering, but the depth maps are still being filtered during the build process (the text log of the process stays on "filtering depth maps... " for a long time while processing). I have several dozen image sets with a high amount of overlap between images, so filtering depth maps makes the dense cloud stage take about 5 to 8x as long. I'd like a way to actually disable the calculation of depth filtering, is there something I'm missing, or a fix for this issue?
Thanks,
Leo