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Author Topic: Could use some tipps. Texture is very rough  (Read 442 times)

norbert88

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Could use some tipps. Texture is very rough
« on: September 25, 2018, 10:47:49 AM »
Hi Forum,
I'm trying the build 3d prints from some body parts but currently I'm struggling with the resulting texture.
I'm attaching a screenshot that shows my problem. The surface of the model that I'm producing is very rough. I tried various mechanisms to improve the quality of the model but none worked really well.
Can anybody here give me a tipp on where I should look at? Should I go back to taking the pictures and try other forms of illumination?
Or are there any settings when building the model in PhotoScan that I could try to make this better?
I'm just a complete newbie and would appreciate the one or the other tipp.
Thanks
Norbert

P.S. What you see in the screenshot is a chin :-)
« Last Edit: September 25, 2018, 10:59:48 AM by norbert88 »

Alexey Pasumansky

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Re: Could use some tipps. Texture is very rough
« Reply #1 on: September 25, 2018, 05:50:33 PM »
Hello Norbert,

Which processing parameters have you been using for this project and whether you have considerable number of tie points and dense cloud points?

In principle you can reduce the noise using Smooth Mesh operation, but the problem originally seems to come from the alignment issues.
Best regards,
Alexey Pasumansky,
AgiSoft LLC

norbert88

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Re: Could use some tipps. Texture is very rough
« Reply #2 on: September 25, 2018, 06:59:08 PM »
I just repeated building the model and took screenshots of all the settings. Hope that they will help you.
The model bases on 26 images and after aliging the images I removed a few points that did obviously not belong to the model

norbert88

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Re: Could use some tipps. Texture is very rough
« Reply #3 on: September 25, 2018, 06:59:45 PM »
and here is the last screenshot. Forum seems to be limited to 4 per post.